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//! Sliding windows over strings, bytes and ranges for arbitrary dimensions. //! //! A sliding window is often used in image processing, e.g. for object //! recognition. It is a technique where a small window is moved over the //! image and some image processing is performed on that sub-image, e.g. //! to detect objects. A sliding window is also useful for strings to //! extract all substrings of a fixed size. //! //! A sliding window with a width `w` on an area with width `a` and a //! delta `d` returns the following set of numbers (i.e. positions of //! the window): //! `{0, d, 2d, ..., w - d + 1}` //! //! A sliding window on an area with two dimensions returns a set of //! tuples of window positions. A sliding window on an area with more //! then two dimensions returns a set of vectors of window positions. //! //! # Examples //! //! The recommended way to build a sliding window over an arbitrary number of //! ranges is to first call the function `builder` and to sequently call the //! method `add` of the returned instance for each dimension. //! //! ``` //! # #[macro_use] extern crate rustml; //! // Example of a sliding window over two dimensions. //! use rustml::sliding::*; //! //! # fn main() { //! // Create a sliding window over two dimensions. For the first dimension the //! // size of the window is 10, the position is incremented by 25 and the //! // area over which the window is moved is 100. for the second dimension //! // the size of the window is 10, the position is incremented by 2 and the //! // area over which the window is moved is 10. //! let windows = builder().add(100, 10, 25).add(10, 1, 2).to_2d().unwrap(); //! assert_eq!(windows, vec![ //! (0, 0), (25, 0), (50, 0), (75, 0), //! (0, 2), (25, 2), (50, 2), (75, 2), //! (0, 4), (25, 4), (50, 4), (75, 4), //! (0, 6), (25, 6), (50, 6), (75, 6), //! (0, 8), (25, 8), (50, 8), (75, 8) //! ]); //! # } //! ``` //! //! Another way to build a sliding window over an arbitrary number of //! ranges is to use the function `sliding_window`. //! //! ``` //! # #[macro_use] extern crate rustml; //! // Example of a sliding window over two dimensions. //! use rustml::sliding::*; //! //! # fn main() { //! let windows = builder().add(100, 10, 25).add(10, 1, 2).to_vec(); //! //! let params = vec![ //! param(100, 10, 25), //! param(10, 1, 2) //! ]; //! //! assert_eq!( //! sliding_window(¶ms), //! windows //! ); //! # } //! ``` //! //! //! ``` //! # #[macro_use] extern crate rustml; //! // Example of a sliding window over one dimensions. //! use rustml::sliding::*; //! //! # fn main() { //! assert_eq!( //! builder().add(50, 20, 5).to_1d().unwrap(), //! vec![0, 5, 10, 15, 20, 25, 30] //! ); //! # } //! ``` //! //! Sliding window over a string. //! //! ``` //! # #[macro_use] extern crate rustml; //! use rustml::sliding::*; //! //! # fn main() { //! let s = "hello, world!"; //! assert_eq!( //! // create a sliding window of size 5 //! string_slider(s, 5).unwrap().collect::<Vec<&str>>(), //! vec![ //! "hello", "ello,", "llo, ", "lo, w", //! "o, wo", ", wor", " worl", "world", "orld!" //! ] //! ); //! # } //! ``` extern crate num; use self::num::iter; /// Contains the parameters for one dimensions of a sliding window. /// /// Usually the function [param](fn.param.html) is used to create a /// set of parameters but a set of parameters can be created with the /// method `new` as well. /// /// A sliding window with a width `w` on an area with width `a` and a /// delta `d` returns the following set of numbers: <br> /// `{0, d, 2d, ..., w - d + 1}` /// /// # Example /// /// ``` /// # #[macro_use] extern crate rustml; /// use rustml::sliding::*; /// # fn main() { /// assert_eq!( /// DimensionParameters::new(100, 10, 5), /// param(100, 10, 5) /// ); /// # } /// ``` /// #[derive(Copy, Clone, Debug)] pub struct DimensionParameters { /// The size of the area on which the sliding window is moved. pub area_width: usize, /// The size of the sliding window. pub window_width: usize, /// The increment that is used to move the sliding window. pub delta: usize } impl PartialEq<DimensionParameters> for DimensionParameters { fn eq(&self, other: &DimensionParameters) -> bool { self.area_width == other.area_width && self.window_width == other.window_width && self.delta == other.delta } } impl DimensionParameters { pub fn new(area_width: usize, window_width: usize, delta: usize) -> DimensionParameters { DimensionParameters { area_width: area_width, window_width: window_width, delta: delta } } } /// Creates a set of parameters for one dimension of a sliding window. /// /// This is a convenient function which can be used instead of the `new` /// method of the [DimensionParameters](struct.DimensionParameters.html) structure. /// # Example /// /// ``` /// # #[macro_use] extern crate rustml; /// use rustml::sliding::*; /// # fn main() { /// assert_eq!( /// DimensionParameters::new(100, 10, 5), /// param(100, 10, 5) /// ); /// # } /// ``` pub fn param(area_width: usize, window_width: usize, delta: usize) -> DimensionParameters { DimensionParameters { area_width: area_width, window_width: window_width, delta: delta } } /// A builder to create a sliding window over an arbitrary number of dimensions. pub struct SlidingWindowBuilder { dimensions: Vec<DimensionParameters> } impl SlidingWindowBuilder { /// Adds an additional dimension to the sliding window and returns /// the new `SlidingWindowBuilder`. /// /// ``` /// # #[macro_use] extern crate rustml; /// use rustml::sliding::*; /// /// # fn main() { /// assert_eq!( /// builder().add(10, 3, 2).to_1d().unwrap(), /// vec![0, 2, 4, 6] /// ); /// # } /// ``` pub fn add(&self, area_width: usize, window_width: usize, delta: usize) -> SlidingWindowBuilder { let mut v = self.dimensions.clone(); v.push(DimensionParameters::new(area_width, window_width, delta)); SlidingWindowBuilder { dimensions: v } } /// Returns a vector of the positions of a sliding window with arbitrary dimensions. /// /// ``` /// # #[macro_use] extern crate rustml; /// use rustml::sliding::*; /// /// # fn main() { /// assert_eq!( /// builder().add(10, 3, 2).add(10, 1, 4).to_vec(), /// vec![ /// vec![0, 0], vec![2, 0], vec![4, 0], vec![6, 0], /// vec![0, 4], vec![2, 4], vec![4, 4], vec![6, 4], /// vec![0, 8], vec![2, 8], vec![4, 8], vec![6, 8] /// ] /// ); /// # } /// ``` pub fn to_vec(&self) -> Vec<Vec<usize>> { sliding_window(&self.dimensions) } /// Returns a vector of the positions of a one dimensional sliding window. /// /// ``` /// # #[macro_use] extern crate rustml; /// use rustml::sliding::*; /// /// # fn main() { /// assert_eq!( /// builder().add(10, 3, 2).to_1d().unwrap(), /// vec![0, 2, 4, 6] /// ); /// # } /// ``` pub fn to_1d(&self) -> Option<Vec<usize>> { if self.dimensions.len() != 1 { None } else { Some(sliding_window_1d(&self.dimensions[0])) } } /// Returns a vector of tuples of the positions of a two dimensional /// sliding windoe. /// /// ``` /// # #[macro_use] extern crate rustml; /// use rustml::sliding::*; /// /// # fn main() { /// assert_eq!( /// builder().add(10, 3, 2).add(10, 1, 4).to_2d().unwrap(), /// vec![ /// (0, 0), (2, 0), (4, 0), (6, 0), /// (0, 4), (2, 4), (4, 4), (6, 4), /// (0, 8), (2, 8), (4, 8), (6, 8) /// ] /// ); /// # } /// ``` pub fn to_2d(&self) -> Option<Vec<(usize, usize)>> { if self.dimensions.len() != 2 { None } else { Some(sliding_window_2d(&self.dimensions[0], &self.dimensions[1])) } } } /// A function to comfortably create a sliding window over an arbitrary number /// of dimensions. /// /// The returned `StringWindowBuilder` can then be used to add dimensions via /// its `add` method. pub fn builder() -> SlidingWindowBuilder { SlidingWindowBuilder { dimensions: vec![] } } /// Function to create a sliding window over an arbitrary number of dimensions. pub fn sliding_window(dp: &[DimensionParameters]) -> Vec<Vec<usize>> { let mut r: Vec<Vec<usize>> = Vec::new(); if dp.len() == 1 { for i in iter::range_step_inclusive(0, dp[0].area_width - dp[0].window_width, dp[0].delta) { r.push(vec![i]); } } else { let (x, y) = dp.split_at(1); let v = sliding_window(y); for ref values in v { for i in iter::range_step_inclusive(0, x[0].area_width - x[0].window_width, x[0].delta) { let mut k: Vec<usize> = Vec::new(); k.push(i); for item in values { k.push(*item); } r.push(k); } } } r } /// Function to create a sliding window over one dimension. pub fn sliding_window_1d(dp: &DimensionParameters) -> Vec<usize> { sliding_window(&[*dp]).iter().flat_map(|x| x.iter()).cloned().collect::<Vec<usize>>() } /// Funciton to create a sliding window over two dimensions. pub fn sliding_window_2d(x: &DimensionParameters, y: &DimensionParameters) -> Vec<(usize, usize)> { sliding_window(&[*x, *y]) .iter().map(|v| (v[0], v[1])).collect::<Vec<(usize, usize)>>() } // ------------------------------------------------------------------------- /// Sliding window iterator of fixed size over a string. /// /// # Example /// /// ``` /// # #[macro_use] extern crate rustml; /// use rustml::sliding::*; /// /// # fn main() { /// let s = "hello"; /// assert_eq!( /// string_slider(&s, 3).unwrap().collect::<Vec<&str>>(), /// vec![ /// "hel", /// "ell", /// "llo" /// ] /// ); /// # } /// ``` pub struct StringSlider<'a> { s: &'a str, winlen: usize, pos: usize } impl <'a> Iterator for StringSlider<'a> { type Item = &'a str; fn next(&mut self) -> Option<Self::Item> { if self.pos + self.winlen - 1 >= self.s.len() { return None; } self.pos += 1; // not character but byte // https://users.rust-lang.org/t/how-to-get-a-substring-of-a-string/1351/7 Some(&self.s[(self.pos - 1)..(self.pos - 1 + self.winlen)]) } } /// Creates a sliding window of fixed size over a string. /// /// Returns `None` if `winlen` is zero, otherwise a `StringSlider` is /// returned that implements `Iterator` to iterate through the /// string. /// /// ``` /// # #[macro_use] extern crate rustml; /// use rustml::sliding::*; /// /// # fn main() { /// let s = "hello"; /// assert_eq!( /// string_slider(&s, 3).unwrap().collect::<Vec<&str>>(), /// vec![ /// "hel", /// "ell", /// "llo" /// ] /// ); /// # } /// ``` pub fn string_slider<'a>(s: &'a str, winlen: usize) -> Option<StringSlider<'a>> { if winlen == 0 { return None; } Some(StringSlider { s: s, winlen: winlen, pos: 0 }) } // ------------------------------------------------------------------------- /// Sliding window iterator of fixed size over bytes created with the function /// [byte_slider](fn.byte_slider.html). /// /// # Example /// /// ``` /// # #[macro_use] extern crate rustml; /// use rustml::sliding::*; /// /// # fn main() { /// let v = vec![1, 2, 3, 4, 5, 6]; /// assert_eq!( /// byte_slider(&v, 3).unwrap().collect::<Vec<&[u8]>>(), /// vec![ /// &[1, 2, 3], /// &[2, 3, 4], /// &[3, 4, 5], /// &[4, 5, 6] /// ] /// ); /// # } /// ``` pub struct ByteSlider<'a> { s: &'a [u8], winlen: usize, pos: usize } impl <'a> Iterator for ByteSlider<'a> { type Item = &'a [u8]; fn next(&mut self) -> Option<Self::Item> { if self.pos + self.winlen - 1 >= self.s.len() { return None; } self.pos += 1; // not character but byte // https://users.rust-lang.org/t/how-to-get-a-substring-of-a-string/1351/7 Some(&self.s[(self.pos - 1)..(self.pos - 1 + self.winlen)]) } } /// Creates a sliding window iterator of fixed size over bytes. /// /// Returns `None` if `winlen` is zero, otherwise a `ByteSlider` is /// returned that implements `Iterator` to iterate through the /// bytes. /// /// ``` /// # #[macro_use] extern crate rustml; /// use rustml::sliding::*; /// /// # fn main() { /// let v = vec![1, 2, 3, 4, 5, 6]; /// assert_eq!( /// byte_slider(&v, 3).unwrap().collect::<Vec<&[u8]>>(), /// vec![ /// &[1, 2, 3], /// &[2, 3, 4], /// &[3, 4, 5], /// &[4, 5, 6] /// ] /// ); /// # } /// ``` pub fn byte_slider<'a>(s: &'a [u8], winlen: usize) -> Option<ByteSlider<'a>> { match winlen { 0 => None, _ => Some(ByteSlider { s: s, winlen: winlen, pos: 0 }) } } // ------------------------------------------------------------------------- // TODO tests